AI Insights · Timothy · April 2022
Top 5 Boxing Games on iOS in Argentina Q1 2022
Explore the performance of the top 5 boxing game apps on iOS in Argentina during Q1 2022, including weekly downloads, revenue, and active user trends.
In Q1 2022, the top boxing games on iOS in Argentina demonstrated varied performance in terms of weekly downloads, revenue, and active user trends. Here’s a closer look at how each app fared during this period, based on data from Sensor Tower.
Boxing Star: Real Boxing Fight by THUMBAGE saw a peak in weekly revenue at $144 in the last week of February, while weekly downloads remained relatively low, fluctuating between 11 and 45 downloads per week. Active users showed a decline, starting at 170 in late December and dropping to 115 by the end of March.
Real Boxing: KO Fight Club from Vivid Games S.A. experienced modest weekly revenue, peaking at $51 in mid-February. Downloads were minimal, with a notable high of 19 in early February, while active user data was sparse, showing a peak of 32 in early February.
Real Boxing 2, another title from Vivid Games S.A., had a steady weekly revenue, peaking at $50 in late January. Downloads showed significant fluctuation, with a high of 614 in mid-January but dropping to zero in several weeks. Active users mirrored this trend, reaching a peak of 810 in mid-January before dropping significantly.
Slap Kings by Lion Studios saw a consistent weekly revenue, peaking at $50 in late January. Downloads were minimal, with a notable drop to as low as one download in early February. Active users decreased steadily from 244 in early January to zero by mid-March.
Finally, WWE Mayhem by Reliance Games had a low but stable weekly revenue, spiking to $47 in late March. Downloads remained low throughout the quarter, peaking at 32 in late January. Active users fluctuated, peaking at 52 in early February before dropping to zero in mid-March.
For more detailed insights and data, visit Sensor Tower.